-
```
==========================
|ENHANCEMENT POSSIBILITY:|
==========================
Since the PSX games are on Compact Disc media, the discs were pressed and were
created using extra 'padding' whic…
-
The config.pho.json shows the correct icon path and it was extracted
```
{"Id":"pcsx2","Version":"v1.7.5973","Source":"github","Paths":{"Dir":"/home/parker/.local/share/pho/applications/pcsx2","Co…
-
```
==========================
|ENHANCEMENT POSSIBILITY:|
==========================
Since the PSX games are on Compact Disc media, the discs were pressed and were
created using extra 'padding' whic…
-
https://github.com/superg/srmtools - Source code for an existing converter in c++
Source code from there. Would be nice for us in the community to link people to your site when they ask about this.…
-
Currently we can simulate ps move cursor and button input via mouse but the ability to shake is not available.
![2020-02-02 10_01_21-Settings](https://user-images.githubusercontent.com/20983844/736…
-
This bounty is about making the Reicast core be more in line with other cores regarding saving.
To complete this bounty:
- Make Reicast store its save files in the libretro savefiles directory.
…
-
Hi, the Steelseries Nimbus is viewed by WebMSX and works! The biggest issue is that the up and down direction are inverted. Only left analog stick is working. No way to riconfigure it (over mouse). Bu…
-
# App summary
- App name: WipEout® 2048
- App serial: PCSF00007
- App version: 01.04
# Vita3K summary
- Version: v0.1
- Build number: 1388
- Commit hash: https://github.com/vita3k/vita3k/comm…
-
```
==========================
|ENHANCEMENT POSSIBILITY:|
==========================
Since the PSX games are on Compact Disc media, the discs were pressed and were
created using extra 'padding' whic…
-
```
==========================
|ENHANCEMENT POSSIBILITY:|
==========================
Since the PSX games are on Compact Disc media, the discs were pressed and were
created using extra 'padding' whic…