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We need to load a map into the game. Eventually we want to be able to load in ground textures, building locations, enemy spawn points, etc.
[LibGDX includes a generic maps API](https://github.com/li…
7yl4r updated
9 years ago
-
```
What steps will reproduce the problem?
1. Nail Constraint does not work.
What is the expected output? What do you see instead?
You will see the constraint working again
What version of the produ…
-
```
What steps will reproduce the problem?
1. Nail Constraint does not work.
What is the expected output? What do you see instead?
You will see the constraint working again
What version of the produ…
-
```
What steps will reproduce the problem?
1. Nail Constraint does not work.
What is the expected output? What do you see instead?
You will see the constraint working again
What version of the produ…
-
```
What steps will reproduce the problem?
1. Nail Constraint does not work.
What is the expected output? What do you see instead?
You will see the constraint working again
What version of the produ…
-
```
What steps will reproduce the problem?
1. Nail Constraint does not work.
What is the expected output? What do you see instead?
You will see the constraint working again
What version of the produ…
-
```
What steps will reproduce the problem?
1. Nail Constraint does not work.
What is the expected output? What do you see instead?
You will see the constraint working again
What version of the produ…
-
-
I have a collada file that was exported from SynthEyes, it supposed to be a pointcloud of 3D trackers. When I'm trying to import it into a model it crashes with segv. I started to manually search for …
ghost updated
9 years ago
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```
What steps will reproduce the problem?
1. Nail Constraint does not work.
What is the expected output? What do you see instead?
You will see the constraint working again
What version of the produ…