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Currently, all time values used for rendering, transitions and effects are based on the system clock. This makes it impossible to render presets at a different speed, e.g. faster or slower than real t…
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Hi,
I am trying to build the project, and following the documentation https://emscripten.org/docs/getting_started/downloads.html, or using directly, https://hub.docker.com/r/emscripten/emsdk
I g…
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Hey was using this yesterday it was working fine all day went to update server settings and test them out pulled a new repo just because I didnt uncheck it. Now it fails to launch and I get this error…
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```
What steps will reproduce the problem?
1. download qmmp 67
2. compile and install
a) qmake -spec macx-g++
b) cmake -DCMAKE_INSTALL_PREFIX:PATH=/Users/sergey/Downloads/qmmp-0.6.7/ready .
&& make…
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I just running docker-compose 'docker-compose up -d'.
`
Excluding all archetypes with 67 components from Persistence:
vrising | RetainBlobAssets
vrising | * Prefab
vrising | * SceneSecti…
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I'm trying to use the PS5 version of the server and when direct connecting I get asked the server password as expected, however after inputting it I get the following errors:
```
Client connected …
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**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
Hi, it would be great if projectM is…
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Hello,
I managed to get the V Rising server up and running with your docker container. I then decided to update the server settings and received an error pertaining to `Steamworks GameServer is not…
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### What happened?
I managed to get my hands on a working Version of BepInEx from Github. Now it seems like any Plugins i try to use, wont work. Is this a problem related with BepInEx?
### BepInEx D…