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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Here's a minimal reproduction of the issue:
```go
package main
import (
"fmt"
"github.com/justinian/dice"
)
func main() {
_, output, err := dice.Roll("0d1d01")
fmt.Println("Output…
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**Describe the bug**
Class Features seem to be broken, they changed classes for them so the selector is not working (style component class names again).
![image](https://github.com/user-attachment…
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During the Parallel Universe Episode of the Robot. When getting a Jackpot with the ability "Snake Eyes" which allows the user to roll 2 ones with the Dragon's Tooth equipment equipped the two new dice…
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I'm trying to build a UI for the dice output that shows the matching die image (ie: d4, d20, ect) that corresponds to the die roll. However, the RollResult class structure / output doesn't contain tha…
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Right now your bot only gives altchans one very spefic user agent that can easily be identified
Macintosh; Intel Mac OS X 10_9_3) AppleWebKit/537.75.14 (KHTML, like Gecko) Version/7.0.3 Safari/7046A1…
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## Description.
Add a field to manually input roll result, so players can use their own physical dices as well
## Rule Source
## Context.
I am as well as my players love to…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…