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According to the specification:
> The character set is Unicode in the UTF-8 encoding scheme. The UTF-8 octets (8-bit bytes) are packed four per word, following the little-endian convention (i.e., the…
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When I follow this doc to build Taichi
https://docs.taichi.graphics/lang/articles/contribution/dev_install#installing-dependencies
under macOS 11.6 and pre-prebuilt llvm 10.0.0
```
(taichi-dev) …
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LLVM build configuration command: `cmake -GNinja -DCMAKE_BUILD_TYPE=Release -DLLVM_USE_CRT_RELEASE=MT -DLLVM_ENABLE_PROJECTS="clang" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_OPTIMIZED_TABLEGEN=TRUE -DLLVM_I…
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Due to how for loops over a range work in Rust, a lot of scaffolding code is generated that is then expected to be optimized away, but in rust-gpu, that doesn't happen enough yet. We had a case where …
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### General information
- [x] Build is in tree
- [Build environment information](https://github.com/pal1000/mesa-dist-win/blob/6b81ea216472b53aba1f9dba359585a2fe0a7009/buildinfo/msvc.txt)
- Branch:…
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### Feature description
There are several requests for WASM (webworkers,...). Please add WASM32-WASI with NN WIT support
### Feature motivation
Solutions like WASMEdge allow for LLM inference…
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https://github.com/KhronosGroup/SPIRV-Headers/blob/master/include/spirv/unified1/spirv.json
Should be a bit easier than regexing HTML.
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When compiling unet mlir to vmfb in the stable diffusion pipeline configured with fp16 using vulkan, the SHARK-generated iree-compile command fails due to improper vulkan environment setup (use of **-…
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Hi,
I asked SPIRV-Cross devs to add FP16 HLSL support output (via min16float which is supported without using SM6.0) and they delivered:
https://github.com/KhronosGroup/SPIRV-Cross/commit/47d94ff8d9…
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Hi, I am using the DXC c++ interface to compile hlsl to spirv. I found an internal compiler crash inside the "Compile" function of DxcCompiler3.
I am using the msvc clang toolchain version 13.0.0 to …