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Some commands sent via User don't reach the game engine, then those commands can be automatically sent to he game engine on the next turn.
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Steps to reproduce:
1. Mount a device.
` sd_mounted = fatMountSimple("sd", sd_card);`
2. chdir() into it.
` chdir("sd:/");`
` return sd_mounted;`
3. Try unmount the device.
…
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PLEASE DO NOT INCLUDE ANY PASSWORDS OR TOKENS IN YOUR ISSUE!!!
**Describe the issue**
`WARNING: Could not find Microsoft.Dynamics.Nav.Apps.Management.psd1`
Oh would you look at that; they've brok…
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### Instrument
_No response_
### What happened?
I have followed the Eureka instructions and am about to run my first Quickstart pipeline.
I have an M1 chip and have thus installed Eureka v…
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Probably other similar savers too.
```
$ vips colourspace k2.jpg x.v scrgb
$ vips copy x.v x.jpg
```
Produces a black image.
`VIPS_SAVEABLE_RGB_CMYK` lets scRGB through, cast to uint8. Ot…
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Lost its PRE i think...
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### Test point name
chip_sw_uart_system_loopback
### Host side component
Rust
### OpenTitanTool infrastructure implemented
Yes
### Silicon Validation (SiVal)
Yes
### Emulation …
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### Cura Version
5.5
### Operating System
windows 10
### Printer
ender 3 v2
### Reproduction steps
1. install software
2. open software
### Actual results
CRASH
![5 5 beta 1st run](https://…
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Hi there,
I have finished assembling my Rev. 6 C64 Video Enhancement yesterday and got to the point of it working with the test firmware - got perfect gradients and a stable signal - so I decided i…
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https://github.com/Shadows-of-Fire/Apothic-Attributes/blob/b60c186e27dba0493a56c62d7d560ebec86e6b82/src/main/java/dev/shadowsoffire/attributeslib/mixin/AttributeMapMixin.java#L46
perhaps requires a n…