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Check all sample effects are stopped and too long with Effekseer except loop effect
If something is wrong, fix it and reupload.
Effekseerを使用してループエフェクト以外のサンプルエフェクトが停止するか、長すぎないか確認する。
おかしいようなら、修正して再…
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Mac 1.43c で確認。
些細な事かもしれませんが
「ファイルがありません」など表示できた方が適切。
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Regarding the sample project "\Sample\01_Suzuki01\001_magma_effect\aura.efkproj":
The "Needle" particles are bugged if the effect is positioned anywhere else but 0,0,0. It first bugs in appearance …
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Can I covert .pu/.plist to .efk or other way ?
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Hi,
I think that i found bug in `inline void TransformVertexes( Vertex* vertexes, int32_t count, const ::Effekseer::Matrix43& mat )` function in EFK_SSE2 section.
When i debugging my game with enabl…
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RHIの統合
Android対応
非同期読み込み
軽量化
シェーダーの共通化
3Dのやや整備
C++、Kotlin、Python対応?
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Effect not crash on win32, only crash on Android
[Bullet_01.zip](https://github.com/effekseer/EffekseerForCocos2d-x/files/2758366/Bullet_01.zip)
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Full blown particle system with the following features:
- Billboard particles with a variety of blend modes, as well as 3D mesh "particles"
- Texture sheet and generic sprite animation (related to…
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This can't be used in unity
![image](https://user-images.githubusercontent.com/22412994/47714241-4fa17380-dc77-11e8-81f8-224908324808.png)
![image](https://user-images.githubusercontent.com/2241…
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I have an 326KB .FBX file which contains model and animation, after convert to .efkmodel file, the .efkmodel file is 5.11MB.
If convert to .c3b file, it's 155KB.
So is there anything I can do to ma…