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please add link to live demo: http://js13kgames.com/games/a-day-in-the-life/index.html
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And all operations on the leaderboards themselves: https://developers.facebook.com/docs/games/instant-games/sdk/fbinstant6.0#leaderboard
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Hello, I found the fps is low when trying this example, about 40 ~ 50fps (Macbook Pro 2015, Chrome), I think for a 2d game, this is not reasonable, can you give some optimization suggestions?
rhyzx updated
6 years ago
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## Problem description
The Facebook object only works in HTML5 export and not in iOS or Android. I think this is a known issue so I'm not attaching a c3p, but it is definitely a bug as I would expe…
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With the [Navigation Design Doc](https://github.com/immersive-web/webxr/blob/master/designdocs/navigation.md) in mind, what is happening with regards to immersive-to-immersive navigation?
#383 was…
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Whenever I click anywhere inside opened Google Play app (e.g. the Sign In button), it freezes for a while and then crashes.
Logcat output (I don't know if everything is relevant, but it's output af…
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In platform.js
` * Copyright 2011-2013 John-David Dalton `
This website now points through a chain of redirects and ends on a ads parking website.
A fun implication of this is that, as this …
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## Problem description
Including the Facebook Instant Games Plugin within a project adds 3-4 seconds of black screen before a game is loaded on Android & iOS applications.
## Attach a .c3p
An…
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Using nakama-js.umd.js (v0.4.0) as a plugin script in Cocos Creator 1.9.1 causes a fail at building for Facebook Instant Platform.
Steps to replicate:
1. Create new project on Cocos Creator
…
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Hey Ray,
Thanks for uploading this package here. I've really been able to see a great premod in action, and I really wish I knew of it back then.
However, I can't work on both IP and IM (plus my AD&…