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# Issue report
**Tell us about your environment**
1.14.4 paper server in pterodactyl panel with daemon running on ubuntu 18.04.4 LTS
* **Server Software:** paper
* **Server Version:** 243 (…
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A combat system should be implemented and triggered whenever a PC and an NPC comes into contact (read: when one goes into the same cell occupied by another).
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Lately I’ve been having a lot of Immersive Engineering ideas, thus I’m posting them here as not to cause Spam
**Conveyor Reader** - a Conveyor variant that detects entities (can be W/B listed, mobs…
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Seems like there is some data that is incomplete or something marked incorrectly. If an item is equipable it must have a slot. If you search for equipable items that have `"slot": null` you will see w…
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The NPCs should have some 'AI', which will basically involve a looped behaviour where they go and interact with different game objects. For example, they will move to their desk, do some work, and the…
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For the map server, we will need to be able to load all relevant data from the client files. This would include map data, mob spawns, NPCs, item data. These classes **must be thread-safe** and should …
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item)
```
So it generates the following:
- [x] optional description [li…
skial updated
5 years ago
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**Description:**
The quest spell **[Rifle the Bodies: Create Mage Hunter Personal Effects](http://www.wowhead.com/spell=47096/rifle-the-bodies-create-mage-hunter-personal-effects)** does not cr…
ghost updated
5 years ago
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**Description:**
https://www.wowhead.com/quest=10211/city-of-light
**Current behaviour:**
Khadgar's Servant begins walking outside of the Terrace and immediately sinks beneath the ground. It walk…
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As discussed, we need to make changes to the simulator such that both
- Lane Following Task
- Navigation Task (with and Without dynamic Obstacles)
are supported, which means that we will have to …