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hello there. thanks for this awesome library. i think it would be great if there was support for globbing in the "src" attribute. i'll try to carve out some time to send a PR.
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Hi there,
I switched to using libsass recently; but found that spritesmith outputted SCSS returns an error (as far as I can see it is due to missing features in libsass). Would it be possible to prov…
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Currently I'm using this Grunt setup below:
```
sprite: {
all: {
src: '_img_sprites/*.png',
retinaSrcFilter: ['_img_sprites/*@2x.png'],
dest: 'img/all-sprite.png',
…
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Fatal error: 2013-09-17 15:18:00.977 phantomjs[70790:707] \* WARNING: Method userSpaceScaleFactor in class NSView is deprecated on 10.7 and later. It should not be used in new applications. Use conver…
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I've found that using the binary-tree algorithm results in one pixel on the edges overlapping with other sprite-images. (I don't see the same problem in the other algorithms I've tried.) That suggests…
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I'm currently using spritesmith with the default engine to compile hundreds of sprite images. However, after each run, the generated image is always slightly different. This difference is resulting in…
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hi,
I have 1.png...9.png,10.png, 11.png....21.png and the order into the sprite is 1,10,11,12.....,2,20,21... and when i use a.png, b.png ,....etc , the order is not correct
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have this problem Fatal error: SOI not found
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Hi there,
When I am using an image with the name image--name.png or image__name.png, spritesmith compiles the following back:
```
$image-name
$image_name
```
As I am using the BEM method, I'd like …
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hi ,
I am sorry about my english.
I have a issue,when i add a image to my sprite,the spritesmith create the new css for me ,but the brower get the cache of the sprite image,so,I want to add a random …