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BAR engines introduce texture batching which means that rendering is massively helped by units sharing the same texture. ZK units tend to have unique textures so this benefit won't show up too promine…
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Hi,
I am working on an autonomous driving vehicle using PythonAPI. For some test cases, I need to add texture over the traffic signs like (traffic lights, stop signs, etc.), but I am able to apply …
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How to upload a flat image in the simulator environment? (to calibrate cameras for SVM technology)?
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Does this issue occur when all extensions are disabled?: Yes
- VS Code Version: 1.82.2
- OS Version: Windows 11
Steps to Reproduce:
1. Init a new project with `git init`
2…
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Especially useful for doing things like normal mapping to give surfaces a more realistic slightly bumpy look, without needing an actual texture image
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![image](https://user-images.githubusercontent.com/77055841/133069208-bb38c812-9317-499c-8845-3becd041d2e8.png)
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```
Allow hires texture packs to use mip mapping
```
Original issue reported on code.google.com by `death2dr...@gmail.com` on 10 Apr 2010 at 9:14
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### Which component should be improved?
Hammer
### Describe your feature suggestion in more detail
When we mount games we import models, textures and other resources from them, however, when making…
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```
See attached screenshot.
The 3D Preview for a 'Convert to height' operation does not show anything
useful, since all 'bump mapping' options still assume that the input texture is
a normal map.
…
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```
See attached screenshot.
The 3D Preview for a 'Convert to height' operation does not show anything
useful, since all 'bump mapping' options still assume that the input texture is
a normal map.
…