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When I try to have both this package and UniTask included in my project, the Converters stopped working when built to WebGL. They would still work fine in Editor. I spent a day trying out different sc…
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# Brouillons d'exercice
## Exercice
- Créer un project vide dit de quarantine non gitté
- Créé un project vide classique (optionnellement gitté)
- Importer dans les deux:
- 'com.unity.inputs…
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Hi there, I was in the process of importing/extracting this unitypackage but noticed it was importing directly into assets. Would it be possible to upgrade this so that it works like most modern unity…
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Steps to reproduce:
- Unity 2019.4.17
- Window -> Package Manager -> + -> Add package from git URL
- `https://github.com/Rozhovetskyi/AR-Support-Checker.git` -> Add
- This gives an error `Asset …
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How about add this feature?
References:
![image](https://user-images.githubusercontent.com/24520547/129351549-9af0df8a-d4b2-494a-8fce-ab4a1a5ec1f9.png)
![image](https://user-images.githubuserco…
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We are writing T4 files to add additional support across a wide number of struct types Mathematics provides (ex. float2, double2, half2, float3, etc.). Because we need direct control of the csproj for…
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**Describe the bug**
I'm getting this error whenever I try apply a material using the stylized surface shader (any of the presets). I have no assets modifying shaders, just a few models and textures.…
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## Description
Deploying as unity package is nice if you dont want to struggle with the Unity Package Manager.
The package would basically be a zip of the /Plugins files of the package. Depl…
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It appears that there was some change in Unity between Unity 2018.4 and Unity 2021.3 that's causing the following line in GPGSUtil.cs to not return any results (this is at the top of the Getter for Ro…
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### [REQUIRED] Please fill in the following fields:
* Unity editor version: 2020.3.17f1
* Firebase Unity SDK version: 17.0.0
* Source you installed the SDK: .unitypackage (.unitypackage…