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Hi guys, I am trying the arcore in one of my apps, and I get stuck at this point, where it gives me a glError 1282.
E/HelloArActivity: Exception on the OpenGL thread
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In example application *hello_ar_c*, creating a session produces AR_ERROR_FATAL when using ARCore SDK 1.5 and included ARCore apk or one the latest from Play Store (1.5).
```
CHECK(ArSession_create…
Tatsi updated
3 years ago
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How do I...
Why does ARMeshManager have to be a child of ARSession while ARPlaneManager doesn't (or seems to require top level)?
yosun updated
4 years ago
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By following exactly the documentation here, after clicking "Build" in Xcode, the following Buildtime errors occur:
Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_ARObjectScanningConfigur…
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@FelixWeichselgartner, I'd like to follow up here on your comment from #230 . If I can help get you started, I'll have a better idea what I need in terms of documentation and examples for others getti…
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- [*] Review the documentation: https://docs.viromedia.com/
- [*] Search for existing issues: https://github.com/viromedia/viro
- [*] Use the latest ViroReact release: https://docs.viromedia…
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I can see in the repo samples, going from non AR scene (menu) to AR scene is done with:
`LoaderUtility.Initialize();`
`SceneManager.LoadScene(sceneName, LoadSceneMode.Single);`
while going from a…
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Looking through the SpatialAnchorManager it seems as though the call to OnSessionCreated is only invoked on the UNITY_WSA and WINDOWS_UWP platform; running on android or iOS this will never get called…
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I am facing a "This device does not support AR" when I am running the HelloSceneForm sample based on the tutorial at https://developers.google.com/ar/develop/java/quickstart.
My device info :
Mod…
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Hi,
Could I get some clarification on resetting an ARSession? (Completly destroying it and starting fresh as if I have just started the app)
I'm using ARFoundation 4.1.0-preview.9 and the documen…