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I am not sure on why you are using this approach for your headings.
Are you just putting the h2 in the div for the sake of css?
```
Brushes
```
You can just write this as
```
…
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### Is your feature request related to a problem?
I'm always frustrated when putting assets to the room. I am placing sprites (as ground tiles etc) to the room. Normally they are 64x64 but I am scali…
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e.g. top area on mp/ffa3
Was requested by MUG [here](http://japp.jkhub.org/forum/viewtopic.php?f=14&t=1328)
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Given the deprecation of the [surface tint color system](https://m3.material.io/styles/color/roles#22948d54-0450-4cab-8f4f-8853a8c6eccc) and the [removal of the SurfaceTint extensions](https://github.…
kazo0 updated
4 months ago
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I think it would be awesome if the developer added some more function for the mypaint brushes in Tahoma, to allow a greater number of brushes. Some of the mypaint brushes do work, but at the same time…
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```
I'm trying to serialize WPF brushes via protobuf-net using dynamic
configuration. When i deserialize it back, the color is always #00FFFFFF which
is result of call to GetUninitializedObject meth…
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```
I'm trying to serialize WPF brushes via protobuf-net using dynamic
configuration. When i deserialize it back, the color is always #00FFFFFF which
is result of call to GetUninitializedObject meth…
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```
I'm trying to serialize WPF brushes via protobuf-net using dynamic
configuration. When i deserialize it back, the color is always #00FFFFFF which
is result of call to GetUninitializedObject meth…
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### Is your feature request related to a problem?
I want the code function of 16,47 automatic sticker brushes
### Describe the solution you'd like
tilemap_set_at_pixel_16auto(tile,pen,x,y)
t…