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1.Install CocoaMQTT using CocoaPods
2.Choose the OC project
3.Choose the project name in the TARGETS list
4.Click the Build Settings tab
5.In the Build Options section, make sure the option Embedded C…
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Currently it looks like when messages are given qos > 0, they are persisted in a Dictionary field named `messages`
https://github.com/emqtt/CocoaMQTT/blob/master/Source/CocoaMQTT.swift#L228-L242
Thi…
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![screen shot 2016-03-11 at 13 57 46](https://cloud.githubusercontent.com/assets/2103547/13699024/4432d1b6-e791-11e5-83ab-36c4e2cee8e2.png)
For 1.0.0 version all was good, after updating to 1.0.1 I g…
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Anyone can create a timer send data to self every 0.01s use GCDAsyncUdpSocket, then show the debug navigator. You can see the memory use rapid growth.
Maybe here's the question
```
[self asyncResolv…
Ret70 updated
8 years ago
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When i push the home button of iPhone, app goes to background and the socket connection is closed. IOS support VIOP background module. APP use this module, IOS system can take over the socket connecti…
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Hello
It seems like CocoaMQTT does not send standard messages. I tested it with 2 mqtt brokers and I got the some no response. Here it is what I did.
I wrote this code (that is basically the same co…
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The delegate of publish message is from client, not from server. How can figure out the message state? did server received or not?
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When receiving messages (from e.g. mosquitto_pub), the first two characters of the message body are being lost. Messages sent from another CocoaMQTT client are received intact.
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Per http://www.hivemq.com/6-facts-why-its-worth-upgrading-to-mqtt-3-1-1/
Currently only supports protocol level 3 / MQIsdp identifier.