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Soft Deadline: TBD
Create a sound for the player pulling a level.
[Reference Tracks](https://docs.google.com/document/d/1Xn94S6134CF94ffh6uQjNtoSpftv68LhzL9c53_J-ec/edit?usp=drive_link)
[Sound Style …
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Medium to large-sized urns that Malik can shatter for a chance to receive health, magic, or an encounter with a ghost. These will need to be constructed so they can break apart when hit.
- [x] Dungeon…
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A torch sconce that will line the walls of the dungeon. Inspiration/reference has been included in comments.
- [x] Dungeon - Torch Sconce Model
- [x] Dungeon - Torch Sconce UV
- [ ] Dungeon - Torch Sc…
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- [x] Dungeon - Book Stand Model
- [x] Dungeon - Book Stand UV
- [ ] Dungeon - Book Stand Texture
- [ ] Dungeon - Book Stand Texture Backup
![temp5.PNG](https://app.gitkraken.com/api/glo/boards/5f460e…
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- [x] Dungeon - Ruins Wall Model
- [x] Dungeon - Ruins Wall UV
- [ ] Dungeon - Ruins Wall Texture
- [ ] Dungeon - Ruins Wall Texture Backup
![temp6.PNG](https://app.gitkraken.com/api/glo/boards/5f460e…
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The aqueducts featured in the water area concept art. Broken variations like those featured in the art would also do nicely.
- [x] Dungeon - Aqueducts Model
- [x] Dungeon - Aqueducts UV
- [ ] Dungeon …
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- [x] Dungeon - Stone Coffin Model
- [x] Dungeon - Stone Coffin UV
- [ ] Dungeon - Stone Coffin Texture
- [ ] Dungeon - Stone Coffin Texture Backup
![temp5.PNG](https://app.gitkraken.com/api/glo/board…
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```
If we somehow could automate the process of generating dungeons, we could use
it either in-game to create dynamic dungeons, or we could use it as a pre-step
to the map editor. This could reduce …
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```
If we somehow could automate the process of generating dungeons, we could use
it either in-game to create dynamic dungeons, or we could use it as a pre-step
to the map editor. This could reduce …
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After #113, #114 and #115 are done, let the different parts of a level be shown in the viewport. I'm inclined to center view continuously on the player leader position and on crosshair in aiming mode.…