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There isn't a licence on the NPM code. It'd be good if we had one (pip is GPLv3+ but there's no requirement to be in sync) and now, whilst we only have two contributors would be the best time.
@ale…
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Adopt the public domain like, creative commons 0 license, which is [GPLv3 compatible](https://www.gnu.org/licenses/license-list.html).
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**Project description**
Striving for a replica RuneScape Classic game and more
**Metadata**
* homepage URL: https://openrsc.com/
* source URL: https://orsc.dev/open-rsc/Game
* license: GPLv3
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Pra ser efetivamente open source, o projeto precisa de uma licença de software livre, como GPLv3 :)
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Dear @TheCreeperOfRedstone and @Mowstyl ,
Words are powerless to express my gratitude. Thanks you for bringing us such a powerful plugin which I'm devoting to.
We maintains our own fork at [RPGi…
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I propose GPLv3. Any objections? Please confirm or add arguments against the idea.
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Currently Barony needs the proprietary FMOD library to build. I am not a lawyer, but I think it _might_ be contradictory to the terms of the GPLv3 license, which implies that all linked libraries shou…
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GPLv2 is not compatible with CC-BY-SA 3.0, which is the license used on Wikipedia.
(Irrelevant here, but for information: CC-BY-SA 4.0 is one-way compatible with GPLv3, which means CC-BY-SA 4.0-lic…
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Identifiers for licenses can be written in many different ways - "GPLv3 or later", "GPLv3", "GPL3", ...
To put a stop to identifier proliferation in contribute.json from the start, there could be a p…
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Hi Sir, which license is this project made available under? GPLv3? :)