-
```
Platform:
iPhone/Touch
What steps will reproduce the problem?
1. tilting iphone causes screen autorotation
2.
3.
What is the expected output? What do you see instead?
would like to ability to di…
-
```
Platform:
iPhone/Touch
What steps will reproduce the problem?
1. tilting iphone causes screen autorotation
2.
3.
What is the expected output? What do you see instead?
would like to ability to di…
-
```
Platform:
iPhone/Touch
What steps will reproduce the problem?
1. tilting iphone causes screen autorotation
2.
3.
What is the expected output? What do you see instead?
would like to ability to di…
-
In the homepage, in the top carousel (Block: Carousel Header), the same image appears ok on the left side, but gets screwed (tilting, and I think stretching?) when it moves to the smaller right positi…
koyan updated
6 years ago
-
```
What steps will reproduce the problem?
1. Tilting camera more than 60 degrees down
2. Pitching the frame +/- 60 degrees
What is the expected output?
The expected output is 90 degree view down w…
-
```
What steps will reproduce the problem?
1. Tilting camera more than 60 degrees down
2. Pitching the frame +/- 60 degrees
What is the expected output?
The expected output is 90 degree view down w…
-
Hi again,
While using your library, running the demo sketch **ArduinoIDE_Angles_Example** on my ESP32, I noticed that the range of values for the X and Y axis is wrong : starting flat, the angle is…
-
Im new to Flick Stick and Gyro but i've ran into a problem with the Flick Stick controls on my ds4 in Overwatch. When i tilt the stick 180°, in game, my camera turns 360° (for instance when i want to …
-
```
Platform:
iPhone/Touch
What steps will reproduce the problem?
1. tilting iphone causes screen autorotation
2.
3.
What is the expected output? What do you see instead?
would like to ability to di…
-
```
Platform:
iPhone/Touch
What steps will reproduce the problem?
1. tilting iphone causes screen autorotation
2.
3.
What is the expected output? What do you see instead?
would like to ability to di…