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NOTE: Issue also posted [HERE](http://community.openfl.org/t/issues-with-actuate-and-reflect-api-on-html5-target/464)
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Having a few issues with the HTML5 target of a project I'm working on. Speci…
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item) by [Persons Name](link/to/person)
```
skial updated
9 years ago
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What steps will reproduce the problem?
1. create 2D Toolkit sprite
2. instal Hotween and Hotween editor
3. add hotween manager
4. in hotween editor make tween for tk2dSprite, property "Color"
set…
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```
What steps will reproduce the problem?
1. Tween an MC a large distance... couple thousand pixels maybe.
2.
3.
What is the expected output? What do you see instead?
Instead of smoothly tweening to…
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```
What steps will reproduce the problem?
1. create 2D Toolkit sprite
2. instal Hotween and Hotween editor
3. add hotween manager
4. in hotween editor make tween for tk2dSprite, property "Color"
set…
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Hi,
I came here from tween.js by sole.
I am blown away by your work, I was wondering if you can provide a "webdesign only" version/example of the tween.js of yours with a minimal noob documentation.…
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There are certain types of animations which can only be reasonably achieved by using morph targets / blend shapes. This would be a great feature to add to the growing list of 3D animation capabilities…
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In line 51, the variable mX1, mX2 are not declared , it will throw an exception when the function is called.
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This would be a great add-on to Shifty:
in the "to" property object, the tweened variables could be arrays (of numbers, strings, whatever), and the engine would iterate through the array's items and …
ghost updated
9 years ago
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I'd like to see a prototype of a dash move for the player. This should be hitting a button on the keyboard or the gamepad that causes the player to move in a straight line in their current direction f…