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Would it be more effective to offload the decoding process to a WebWorker (perhaps also the WebSocket conn) and just do the Canvas render in the main thread?
EDIT
WebGL in a web worker is also p…
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@est31, thank you for the code, it works great!
Is it possible to dump/save the normalized buffer into a file?
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Hi, really enjoying the book as it's quite useful.
Slight problem though, the sample code for chapter 7 seems like it has the latter half missing. It gets as far as the asset manager, but doesn't i…
ghost updated
5 years ago
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Hi, I came across this thread which mentions that `soundfile` cannot be used in the Faust online editor, which appears to still be true: https://sourceforge.net/p/faudiostream/mailman/faudiostream-use…
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Hello,
First of all thanks for the great project! It's extremely useful for my audio-visual projects.
I'm trying to create a slimmed down version of it (without standardized-audio-context) and I f…
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After a few teething problems due to my lack of experience, now enjoying building some multitracks with this! I teach a Brazilian style of music called choro and you can see the tracks I've built up b…
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* A bug in the API:
* Phaser version(s): v2.8.4
* Live example: [Memory done following phaserjs.com's tutorial](https://zykino.net/portfolio/Memory/)
* What should happen: Phaser should selec…
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One small thing is that the error messages are a bit confusing, nothing really important but maybe it would be better to override them with some generic message (at contrary it would possibly make fur…
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How to get the microphone level (average volume)? Help me, please!
ghost updated
8 years ago
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Firefox is among the first browsers (if not the first?) to support WebGL. But when accessing the site with Firefox, it says "We are sorry, but it appears that your browser is not supported. Please dow…
intgr updated
12 years ago