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Hi there,
I've put together a brief getting-started section on [Mattercraft](https://zap.works/mattercraft/). It includes a description, key features, screenshots, and links to docs/tutorials.
C…
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How useful would it be to show the 2D browser while in WebXR?
Quest Pro added the ability to bring up the browser while the user is in an immersive game. Would it make sense to allow this while in We…
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There's a growing community of OpenXR projects building on Linux around [monado](https://monado.freedesktop.org/).
It would be nice if Servo supported this so that people could easily experiment wi…
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**Describe the bug**
It seems that something inside three's immersive session handling messes with the events that would be expected from the immersive session. In particular, when trying to us…
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Please see https://immersiveweb.dev/chrome-support.html
_Originally posted by @klausw in https://github.com/immersive-web/webxr/issues/964#issuecomment-589433408_
My chrome version is this (com.an…
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Before entering AR mode the UI works perfectly, but when switching to AR the UI does not work. I tried to set the left ar camera in the Canvas component and it does not work. I created a script to se…
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This looks to be a WebVR/webxr polyfill/a-frame issue. Only reproduces on Quest.
avaer updated
4 years ago
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A common feature request is to give developers access to the user's body.
I made a proposal here: https://cabanier.github.io/webxr-body-tracking/
/agenda discuss body tracking
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Followed tutorial but am seeing this in the browser:
Access to XMLHttpRequest at 'https://docs.microsoft.com/windows/mixed-reality/develop/javascript/tutorials/babylonjs-webxr-piano/filespianoFram…
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Use webXR to add VR interaction.