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### What would you like to see?
It turns out that direct-booting DSiWare is much easier than anyone expected. Hats off to CasualPokePlayer for discovering it. His implementation in the BizHawk core l…
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```
What steps will reproduce the problem?
1. Start up the homebrew game Halo 2600 in Atari2600Hawk. Note the strange
extra lines between the A and L and the 6 and first 0 on the title screen.
2. Pla…
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```
What steps will reproduce the problem?
1. Start up the homebrew game Halo 2600 in Atari2600Hawk. Note the strange
extra lines between the A and L and the 6 and first 0 on the title screen.
2. Pla…
-
```
What steps will reproduce the problem?
1. Start up the homebrew game Halo 2600 in Atari2600Hawk. Note the strange
extra lines between the A and L and the 6 and first 0 on the title screen.
2. Pla…
-
```
Just a simple thing, a option to disable the (SNES) H-DMA (HDMA) Layer, like
the background layers.
Reason for that is, if TASing a game, H-DMA can make your viewfield smaller, in
wich it can b…
-
```
Just a simple thing, a option to disable the (SNES) H-DMA (HDMA) Layer, like
the background layers.
Reason for that is, if TASing a game, H-DMA can make your viewfield smaller, in
wich it can b…
-
```
Just a simple thing, a option to disable the (SNES) H-DMA (HDMA) Layer, like
the background layers.
Reason for that is, if TASing a game, H-DMA can make your viewfield smaller, in
wich it can b…
-
```
Just a simple thing, a option to disable the (SNES) H-DMA (HDMA) Layer, like
the background layers.
Reason for that is, if TASing a game, H-DMA can make your viewfield smaller, in
wich it can b…
-
```
Just a simple thing, a option to disable the (SNES) H-DMA (HDMA) Layer, like
the background layers.
Reason for that is, if TASing a game, H-DMA can make your viewfield smaller, in
wich it can b…
-
**Project description**
BizHawk is a multi-platform emulator with full rerecording support and [Lua scripting](https://tasvideos.org/Bizhawk/LuaFunctions). BizHawk focuses on core accuracy and po…