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From AnneVK:
You need to state how MIDIPort.id is scoped (prolly to origin, no?)
and you should state that it should not be the same across origins. We
don't want to make it easy to track users using…
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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
- [X] I've checked that this issue is …
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It may be advantageous to interface UHS2 with Francios Best's high-level Arduino MIDI Library which has USB transport functionality. AML interfaces with USB via the MIDIUSB library. A similar interfac…
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### Environment details
* Operating System+version: **Windows 11, version 22H2 for x64-based Systems (KB4023057)*
* VGMTrans version: **Y1.0.0.1**
* Game ROM/music dump name and sha256: **Rhythm Co…
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### MAME version
0.254 (unknown) [SUSE OBS build]
### System information
openSUSE Tumbleweed 20230621
x86-64, 32GB system RAM, MD Radeon RX 6750 XT (navi22, LLVM 16.0.6, DRM 3.52, 6.3.7-1-default)…
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### Batocera build version
40-dev
### Your architecture
Raspberry Pi 5
### Your Graphic Processor Unit(s) (GPU)
Raspberry Pi 5 onboard
### Issue description
I have no audio. It on…
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Hello,
Just wondering if there will be a Swift 4 version?
Thanks
James
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> Add support for the port trapping API that was recently introduced in HDPMI32i (part of the [HX project](https://github.com/Baron-von-Riedesel/HX)), so SoftMPU can also work with protected mode game…
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I've got it working on a windows PC, but doesn't seem to work on iOS for me (iphone via usb to lightning adapter).
Would you expect this to work on iOS?
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Raspberry Pi Pico board support includes the USBMIDI.h header from MBed OS, but it doesn't seem to work. When USBMIDI::write is called it prints a garbage character to the serial console and crashes.
…