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### Expected behaviour
Hey, really appreciate line and number for script errors (DEFEDIT-1394) !
It would be great if similarly, double clicking runtime log messages in the console output window w…
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I'm running into an issue where Defold shuts down when hitting the (X) to close a script, sprite, tilemap, or etc window. You can see it multiple times in my second Twitch stream: https://www.twitch.t…
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`Assertion failed: (((intptr_t) buffer) & 3) == 0, file ..\src\script_table.cpp, line 600`
Running into an issue where after I compile, close the game, and recompile, I run into this error freezing…
Qwarr updated
5 years ago
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### Expected behaviour
1. Edit Lua file in Atom
2. Cmd + S
3. Cmd + Tab to Defold
4. Cmd + B in Defold
5. I should see the new changes
### Actual behaviour
Sometimes, if I'm too fast with t…
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### Expected behaviour
debuger worked
### Actual behaviour
debbuger not worked
```
ERROR:SCRIPT: /init_controller_copy.script:17: Debugger connection closed
stack traceback:
[C]: in function…
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### Expected behaviour
After deleting main.script I expected Defold to keep running like normal.
### Actual behaviour
Deleting main.script did delete the script, but then kept spamming this error…
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### Expected behaviour
Deleted asset should not crash the editor.
### Actual behaviour
If a script asset is open when it is deleted, an error is reported and cannot be clicked away, which requi…
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This project is still worth doing right. An issue with DefSteam is it doesn't translate the ffi cdata, it returns it raw, and it doesn't handle callbacks. It was EZ mode to add some basic Steam featu…
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### Expected behaviour
I was trying to delete a script in the Assets view.
### Actual behaviour
An error occured.
### Steps to reproduce
I don't know how to reproduce it.
Build time2018-…
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Linux 64bit, tried on Chromium and Firefox (both ESR and current) with cleared cookies. This is evidently a common problem, I've seen multiple forum posts claiming it's "solved" but it continues to be…