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Not sure the cause but the error kicked is [13:34:30]
[Server thread/INFO]: [Islands] Initialising commands and configuration
[13:34:30] [Server thread/WARN]: [Islands] Task #111 for Islands v5.0.9…
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For the following (background) imagery
* [BDOrtho IGN](https://github.com/osmlab/editor-layer-index/blob/gh-pages/sources/europe/fr/BDOrthoIGN.geojson)
* [Ortho HR](https://github.com/osmlab/edito…
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Can disconnected islands be started from a model inside graphical modeler. If so, where do i find the plugin in my toolbox? Thanks in advance for advise.
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The Azores is composed of 9 volcanic islands but only seven appear.
![image](https://github.com/nvkelso/natural-earth-vector/assets/125481385/b7ae9c58-04ef-4cef-a84b-c034a8302fec)
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Hello! This mod works great for void worlds, but unwanted structures still form on water worlds. Would there be a way to prevent structures like Villages and Outposts from spawning at sea level? I not…
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I'm facing a similar problem as in #35, but with different circumstances. What I've found is that when using "Type of Bar: Trilands", whenever I lock my screen using Super + L (which causes a logout a…
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**Describe the bug**
In `serve` I get an error and then the components do not hydrate, no matter the strategy. It is broken even in production mode.
![image](https://github.com/BuilderIO/builder…
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You are correct. The Archipelago of San Bernardo Islands are off the coast of Cartagena and the islands of Santa Cruz and Cartagena del Rosario look like paradise.
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Steps to reproduce:
1. Clone project-stub
2. `npm i`
3. Add `sourcemap: true` option to stylus options in `.enb/make.js`
4. Inspect elements => all selectors point to `index.css` instead of proper `*.…
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```
[
["ad" "Andorra"]
["ai" "Anguilla"]
["aq" "Antarctica"]
["as" "American Samoa"]
["aw" "Aruba"]
["ax" "Åland Islands"]
["bb" "Barbados"]
["bh" "Bahrain"]
["bl" "Saint Barthélemy…