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I am trying to compile a simple "Hello World" example:
```
$(Z88DK_PATH)$(MYZ88DK) +z88 $(SCCZ80_OPTS) -create-app \
$(SOURCE_PATH)/../experiments/hello.c
```
but I get an appmake error
```
…
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Maybe someone can try a test compile of [these programs](https://drive.google.com/file/d/1XxpBddu5OCM-y88p_CZgqLd6tjSub5lD/view?usp=sharing). I cannot reproduce problems with windows binaries.
**F…
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When compiling with sdcc, getch and kbhit are not found.
Example:
enterprise_buffered:
```
$(Z88DK_PATH)$(MYZ88DK) +enterprise $(SCCZ80_OPTS) \
-compiler=sdcc \
-vn \
...
$(CROSS_LIB_PAT…
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When building my game for the einstein I get a malformed disk: which produces a "NO Sector 1:" error
I have compiled my game with:
```
$(Z88DK_PATH)$(MYZ88DK) +cpm -subtype=einstein -leinstein \…
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I would like to request an enhancement to support an embedded z180 target.
I'm working on a [Z180 platform](https://feilipu.me/2016/05/23/another-z80-project/) currently, and there is also an optio…
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There is a significant delayed dection when keys are kept down
I compile with:
```
$(Z88DK_PATH)$(MYZ88DK) +z9001 $(SCCZ80_OPTS) -clib=ansi \
-D__Z9001__ -vn -DFULL_GAME -DEND_SCREEN -DBETWEE…
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If I am right TI83 Plus should be able to execute external programs without any shell.
This seems not to work with the TI8X target.
In Wabbiemu I get "Invalid argument" if I try to run the .8xp bi…
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If I compile my game for ts2068 with
```
$(Z88DK_PATH)$(MYZ88DK) +ts2068 $(SCCZ80_OPTS) \
-clib=ansi \
-pragma-define:ansicolumns=32 \
-D__TS2068__ \
-DTURN_BASED \
-DNO_COLOR \
-vn \
…
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Input is barely working:
1. the keyboard is not resposive: multiple key-presses not detected;
2. keys kept down not detected more than once
Tested with virtualnascom emulator.
Compiled with:
…
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The macro preprocessor does not like things like:
```
#define FOO 42
#define BAR 0x3E-FOO
```
bug the following is ok
```
#define FOO 42
#define BOR 0x3F-FOO
```
I guess E-42 is interpret…