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Hi again,
While using your library, running the demo sketch **ArduinoIDE_Angles_Example** on my ESP32, I noticed that the range of values for the X and Y axis is wrong : starting flat, the angle is…
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```
What steps will reproduce the problem?
1. Tilting camera more than 60 degrees down
2. Pitching the frame +/- 60 degrees
What is the expected output?
The expected output is 90 degree view down w…
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```
What steps will reproduce the problem?
1. Tilting camera more than 60 degrees down
2. Pitching the frame +/- 60 degrees
What is the expected output?
The expected output is 90 degree view down w…
-
```
What steps will reproduce the problem?
1. Tilting camera more than 60 degrees down
2. Pitching the frame +/- 60 degrees
What is the expected output?
The expected output is 90 degree view down w…
-
```
What steps will reproduce the problem?
1. Tilting camera more than 60 degrees down
2. Pitching the frame +/- 60 degrees
What is the expected output?
The expected output is 90 degree view down w…
-
```
What steps will reproduce the problem?
1. Tilting camera more than 60 degrees down
2. Pitching the frame +/- 60 degrees
What is the expected output?
The expected output is 90 degree view down w…
-
```
What steps will reproduce the problem?
1. Tilting camera more than 60 degrees down
2. Pitching the frame +/- 60 degrees
What is the expected output?
The expected output is 90 degree view down w…
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*Info*
- [ ] a list of your requested icons
- [ ] one icon per line
- [ ] every line starts with '- [ ] '
- [ ] the name of the app only
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[IconRequest 3.zip](https://github.com/baitmooth/s…
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1. App launching time is really slow
2. If i try to start recording in-game the game crashes
3. Wpr does not digitally tilt your device
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I've run into this with various 3D Tilesets, but this is a good minimal example produced by Adam Twite in [this forum thread](https://groups.google.com/d/msg/cesium-dev/25wlWeLRPII/6x112pjpAwAJ):
…