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Greetings, I am the developer of the Nuclear Engine, I was looking forward to integrating stella-engine as a 2D Rendering framework in my engine, currently Nuclear Engine has only 3D Rendering framewo…
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Framework for Javascript games: https://phaser.io/
- https://github.com/CodingTrain/Flappy-Bird-Clone
- https://gamedevacademy.org/phaser-3-tutorial/
- https://sprite-storm.com/tutorial/phaser-3-…
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Type: Bug
I am working on a unity project. Everything was fine. But suddenly the process "Microsoft.CodeAnalysis.LanguageServer" is taking almost all the ram in my computer. Right now 9764.7 MB ar…
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### Project
Keid game engine
### Maintainer
IC Rainbow
### Skills / Function Needed
https://keid.haskell-game.dev/
> Keid is a 2D and 3D pure-vulkan rendering engine with pluggable g…
dpwiz updated
2 years ago
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## [FRQ 1](https://kaiden-dough.github.io/kaidencsablog/2024/02/25/frq2015q1_IPYNB_2_.html)
This FRQ was about Arrays and 2D Arrays. This would translate over to the final project because we can use…
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## Why?
Current PPD game framework is written 10 years ago by me.
There was no good game engine on which I can use C#.
But now, there is Unity. Unity can support 2D/3D scene, C# scripting, cross …
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Let's discuss some high level concepts that will help us move forward with development.
**Target Audience**
As of now, we can easily target 2D games. That might be a good place to keep our focus.…
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### Proposal
The mdn/content embeds or links to 69 JSFiddles (*) in total, and we should convert these to live samples to make it easier to maintain them.
(*) According to `rg -i 'jsfiddle.net/[a-…
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The idea here is that we will have game snapshots from regular times saved in files, that we can retrieve to memory and plot to check what is going on.
- One should implement a visual toolkit to outp…
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## Project description
Currently free open source gaming has a lot of space and oppurtunities to grow.
There are qute a lot of [free and open source games](https://en.wikipedia.org/wiki/List_of_op…