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Can't support "_3D" in face_alignment.LandmarksType._3D, test in face-alignment-1.4.1
While this works in face-alignment-1.3.4, just to remind you of the bugs in the newest version.
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Thank you for your incredible work on this!
I was testing the program and it's settings to get the best results out of it and I found some things and wanted to share.
Here is the example video showi…
A-2-H updated
1 month ago
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我使用姿态P的逆矩阵,进行对人脸模型旋转,可是结果不太对。z轴的旋转好像没问题,可是x和y轴的旋转好像更歪了。不知道什么情况?
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Missing many dependencies it seems, I simply copied the code into a collab notebook from here
https://github.com/OpenTalker/SadTalker/blob/main/docs/face3d.md
Traceback (most recent call last):
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Hey, have u tried rendering some 3d models in your project?
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I am trying to re-implement the calculation of Object Chamfer Distance (CDo).
However, I am having a hard time finding the exact part of the code that aligns 3D object mesh with optimized hand mesh…
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https://github.com/akshitagupta15june/Face-X/tree/master/3D-Face-Movements#readme
Please add more information and a guided readme showing all implemented operations
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Thank you for finsh this great job!
I have some questions about how to get 3D mesh and texture in your code?
I want to same then individual as obj or plt format and get 3D normal ,I don’t see those…
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hello, can i apply a custom 3d face model (such as MeshTalk) instead of Basel Face Model to generating posed meshes?
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
In the BIM Workbench, one can perform offsets of selected edges and faces with 2 too…