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Original issue :
https://github.com/iTowns/itowns/issues/2434
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> Hi, I want to show attributes of Instanced 3D Tiles (I3dm), like it works with Batched 3D Tiles (b3dm)
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> Sample (does no…
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### Description
Hi,
I need to move some 3D tiles (Tile3DLayer) to 0 elevation. Using custom modelMatrix does not work it seems.
I discussed it on slack, but it seems to be a bug in deck.gl, no…
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1. Rainbow Swirl Pulse
• Description: A dazzling rainbow loader with swirling gradients that rotate and pulse, creating a hypnotic, fluid motion. Ideal for attention-grabbing loading screens.
2…
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I have been at the forefront of all things generative AI for over 2 years and this is the only thing I have ever struggled with.
I even DOWNGRADED Torch to 2.3 to try and get it running, only for Com…
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To avoid stalling the main thread, I am loading VRM models at run-time in a background thread. The official Godot documentation specifies in the [thread-safe API](https://docs.godotengine.org/en/stabl…
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请问摄像机在移动过程中,镜头一直指向坐标原点,cameraRotation无法移动摄像机镜头,1.请问如何移动摄像机镜头,2.怎么改变原点坐标。感谢!
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### Description
Can't open normally other usda files by usdzloader. I've used the same showcase example configuration but had broken preview. Normally works only original file from threejs models/usd…
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The extension crashes with the following stack trace. I have no idea why it would try to open a file called `Marlin\src\inc\Conditionals-1-axes`, since nothing in Marlin references a file of that (or …
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**Describe the bug**
If tiling for texture is set 1 in blender, exported .glb is viewed correctly in F3D (mesh and viewport grid are visible). If I set tiling higher than 1, F3D viewport is empty - n…
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Has anyone encountered similar issues when training the Multi3DRefer? How to fix it?
```
sk_bce_loss: 0.0045, layer_3_mask_dice_loss: 0.0401, layer_3_sem_loss: 0.0509, layer_3_indi_loss: 0.5398,…