-
```
What steps will reproduce the problem?
1.create biped
2.create bones squeleton which follow biped
3.add skin mesh and export to viewer awd
What is the expected output? What do you see instead?
on…
-
```
What steps will reproduce the problem?
1.create biped
2.create bones squeleton which follow biped
3.add skin mesh and export to viewer awd
What is the expected output? What do you see instead?
on…
-
```
What steps will reproduce the problem?
1.Setting self-illumination strength (not color), in standard material
properties
2.Export as OpenCollada
What is the expected output? What do you see inst…
-
```
What steps will reproduce the problem?
1.Set specular level in 3dsmax standard materials
2.export to openCollada
What is the expected output? What do you see instead?
there is no specular level i…
-
After the program tried to show ThunderLoom Shader, the 3Ds Max program was closed.
-
```
What steps will reproduce the problem?
1.Setting self-illumination strength (not color), in standard material
properties
2.Export as OpenCollada
What is the expected output? What do you see inst…
-
```
What steps will reproduce the problem?
1.Setting self-illumination strength (not color), in standard material
properties
2.Export as OpenCollada
What is the expected output? What do you see inst…
-
```
What steps will reproduce the problem?
1.Set specular level in 3dsmax standard materials
2.export to openCollada
What is the expected output? What do you see instead?
there is no specular level i…
-
```
What steps will reproduce the problem?
1.Set specular level in 3dsmax standard materials
2.export to openCollada
What is the expected output? What do you see instead?
there is no specular level i…
-
```
What steps will reproduce the problem?
1. after long use of exporter without problem
1. export AWD
What is the expected output? What do you see instead?
exporte file and 3dsmax crash with bug rep…