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Hi, I'm developing a new Compose app with multiple flavors, and each flavor may require different values for strings, images, or assets.
How can I manage this using Moko-Resources?
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1. Finding Android SDK is done through ANDROID_SDK_ROOT environment variable but there's no guarantee it's set on all systems. Best method will be somehow obtain the config of Flutter SDK, but not sur…
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### Description
```
> Task :app:bundleReleaseJsAndAssets
Execution optimizations have been disabled for task ':app:bundleReleaseJsAndAssets' to ensure correctness due to the following reasons:
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For apps targeting Android 14 and using app_review plugin, the Google Play Console API is sending warnings to migrate com.google.android.play:core like in the tutorial: https://developer.android.com/g…
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### What package does this bug report belong to?
webview_flutter
### What target platforms are you seeing this bug on?
Android
### Have you already upgraded your packages?
Yes
### De…
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## Issues and steps to reproduce
Update com.google.android.play
Jun 18, 2024 18:16
com.google.android.play:core has added this note for core:1.3.2:
Update your Play Core Maven dependency to an A…
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### Is there an existing issue for this?
- [x] I have searched the existing issues.
### Which plugins are affected?
Auth
### Which platforms are affected?
Android
### Description
**I use flutte…
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We have a app, which is present on both iOS and Android platform.
But we only want to use the SDK for Android.
Previously it was fine, but ever since the new xcframework change on iOS the xcfr…
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### What package does this bug report belong to?
go_router
### What target platforms are you seeing this bug on?
Android, iOS
### Have you already upgraded your packages?
Yes
### Dep…
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- [x] I have read the [Getting Started](https://inappwebview.dev/docs/intro/) section
- [x] I have already searched for the same problem
## Environment
| Technology | Version …