-
```
The current architecture uses references to functions to handle "events" (
i.e. onComplete/onUpdate/etc.), however this should probably be changed to
emit true events. I have a working example if…
-
```
The current architecture uses references to functions to handle "events" (
i.e. onComplete/onUpdate/etc.), however this should probably be changed to
emit true events. I have a working example if…
-
Do you have an AS3 / Flash IDE example of this?
nm /
-
```
The current architecture uses references to functions to handle "events" (
i.e. onComplete/onUpdate/etc.), however this should probably be changed to
emit true events. I have a working example if…
-
```
The current architecture uses references to functions to handle "events" (
i.e. onComplete/onUpdate/etc.), however this should probably be changed to
emit true events. I have a working example if…
-
### Describe the bug
[Object World Beta](https://ooooooooo.ooo/static/?c711ca1c-4baa-4869-97e7-d490a17ab859) shows nothing but a blank screen after the loading bar completes. The error is:
```
ERRO…
-
```
The current architecture uses references to functions to handle "events" (
i.e. onComplete/onUpdate/etc.), however this should probably be changed to
emit true events. I have a working example if…
-
```
The current architecture uses references to functions to handle "events" (
i.e. onComplete/onUpdate/etc.), however this should probably be changed to
emit true events. I have a working example if…
-
```
The current architecture uses references to functions to handle "events" (
i.e. onComplete/onUpdate/etc.), however this should probably be changed to
emit true events. I have a working example if…
-
```
Adjust documentation to match AS3 Socket functionality
```
Original issue reported on code.google.com by `aidamina` on 18 May 2008 at 12:47