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Test code:
```python
import time, socket
s = socket.socket()
s.bind(socket.getaddrinfo("0.0.0.0", 8000)[0][-1])
s.setblocking(False)
s.listen(1)
while True:
try:
s2, _ = s.accept(…
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**_Reported by Paul Sokolovsky:_**
With a sample "http_server" written in MicroPython, with BSD Sockets as the underlying implementation, I get:
With "git checkout 84db641de66463550fb41f083dbdf0b0…
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There's barely any JQS line items requiring network programming. Only two have any sort of "networking" mention. Only one has a legitimate programming (as opposed to "usage") objective: a `SOCK_RAW …
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OS: OSX 10.6.8
Lisp: SBCL 1.1.7
ASDF 2.33
CFFI: 0.11.2
``` cl
CL-USER(1): (qs:? "crypt")
debugger invoked on a SB-BSD-SOCKETS:INTERRUPTED-ERROR in thread
debugger invoked on a SB-BSD-SOCKETS:INTERRU…
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**_Reported by Paul Sokolovsky:_**
With a sample "http_server" written in MicroPython, with BSD Sockets as the underlying implementation, I get:
With "git checkout 84db641de66463550fb41f083dbdf0b0…
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Routing sockets are used for the kernel's routing tables to be read and altered (BSD). On the other hand, Netlink is a socket family used for inter-process communication (IPC) between both the kernel …
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### Description / Steps to reproduce the issue
enable traceroute in inetutils MSYS2 package
### Expected behavior
traceroute
### Actual behavior
error: target not found
### Verification
- [X] …
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### Description of the issue
SMOO uses TCP/UDP when no players are moving the TCP queue fills up, it has to be a switch player that is moving aswell
![image](https://github.com/Ryujinx/Ryujinx/asset…
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https://github.com/edicl/hunchentoot/blob/master/set-timeouts.lisp
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This is currently intended to wrap zeromq and/or BSD sockets. The communication may also be between processes on the same node.