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Lots of unimplemented calls in XMsgInProcessCall - most outside of XMP.
- Catan (app = 0xFE, message = 0x00021012)
- Sonic 2 (app = 0xFC, message = 0x00058004)
- SF2 (app = 0xFA (XMP), message = 0x000…
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Support Catan expansion 5/6 player games. The main changes required would be:
1. Support larger board size
2. "In between turns" trading.
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When I play Catan I try to have no 2 tiles of the same type next to each other. It would be helpful to have this be an option.
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Relative path seems to be culprit.
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[SSP_Catan_Dice_tower_Remix.3mf.zip](https://github.com/Ultimaker/Cura/files/14077404/SSP_Catan_Dice_tower_Remix.3mf.zip)
### Cura Version
5.5
### Operating System
macOS Monterey (12.7.3)
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I'm very keen to get as many collaborative board games as possible, but also games that are fun for larger groups of people.
Settlers of Catan (with the 5-6 player explansion) and Absolute Balderda…
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I do think exploring the possibility of a settlers bot, eventually with tx relays, is an interesting path to explore. All day settlers even when the arcade is quiet would definitely increase tx volume…
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Most of the implementations in Road or Settlement, and so on, could be moved into their interfaces as default implementations. Derived classes that need to change those may then override or extend the…
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Maybe you could do this differently. Whenever this function is called, a new map is created unnecessarily.
abvg9 updated
4 years ago
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From the Catan Rules:
16 cities (4 of each color shaped like churches)
20 settlements (5 of each color shaped like houses)
The players are being initialized with 5 cities and 4 settlements. instea…