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KAN++ category orgnization:
0. fundamental math theory
**1. official /B-Spline**
2. algorithm modification /Fourier, RBF, Cheby, Wavelet, (Maybe Tayler)
3. engenering optimizat…
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https://youtu.be/8emPcpfqPRU
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_From @Xiaminou on April 25, 2018 12:26_
![2018-04-25_14 22 43](https://user-images.githubusercontent.com/8670392/39245586-7b95b162-4894-11e8-914b-bec1e85db929.png)
As you can see in this screensh…
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Question in the title.
How would I got about implementing one if there is not one?
Thanks.
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Broadly separate into logical components for:
• Boards
• Sensors
• Actuators
• Experiments
presumably the first three more focused, theory driven, and gist-like whereas the last could be more…
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[Preface](https://ocaml-preface.github.io/preface/Preface/index.html)
It implements many algebraic / category-theoretic abstractions.
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adding
- [ ] ✅never forget,🥇 priority, 🤖automate, 😍human touch - LGTM 🖐️
- [ ] Sports = baseball?? pitcher, catcher, batter, coach, director,
- [ ] parato principle = 80:20, Einzenhauwer matrix …
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At https://github.com/JasonGross/HoTT/tree/be130e7b72e8b5bf804e3612b095de0ba01d864c,
`time ./hoqtop < theories/categories/Limits/Functors.v` finishes in under 1 second, while `hoqc theories/categorie…
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以下のテーブルは、各ゲーム理論のコンセプトに基づいて、職場で避けるべきアクションと推奨するアクションを示しています。これにより、より具体的な戦略的アプローチが可能になります。
| ゲーム理論のコンセプト | 避けるべきアクション | やるべきアクション …
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https://github.com/coq/coq/pull/14748#issuecomment-1003116849