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Version 1.7 is supported and worked so far.
Since version 1.8 building fails claiming double Export of startup entry.
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### Describe the bug
Selecting any cc65 target produces incorrect assembly output.
It looks like you are using da65 to disassemble the output created by cc65, which happens to be an assembler ("te…
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Hi, I am learning how to write game, and I saw your project, it is awesome, I played Nintendo every weekend when I was young.
However, I could not run the code at first. And I found I need to chang…
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Using the latest version of cc65 you'll get linker error. Last known working git-hash for cc65 is b9c688d9. This will build the .prg but it will crash during start both in VICE and on real hardware.
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师兄你好,我使用Linux系统torch=1.7.1 cuda=11.0 出现一些错误,无法复现代码,主要是由于faiss-gpu的错误,请问您该怎么修改呢?
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As this machine was very ”hackable” there are different solutions for adding RAM above $1FFF. The official KIM-2 and KIM-3 memory expansions can use the $9C00-$9FFF area for RAM. They can not be use…
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Hi
A simple CC65 (latest Oct 22 version) compiled HelloWorld.C, as mentions by Matt Heffernan in YT video t0jU2MjvCM0 @15:03, does not rerun in the r40 and r41 version of the emulator. instead of r…
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It should be easy to patch a newer version of CC65, as only a few lines need to be changed, but the file ``codegen_c.cpp`` in MRustC has changed significantly, so the patch for it needs to be updated …
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How about https://github.com/StewBC/cc65-Chess?