-
I suggested this to several people in the Cemu community, due to the advent of CemuHook which allows developers to run 3rd party code in Cemu, but everyone has declined so far. Figured the suggestion …
-
Hello,
I was wondering if the converter had any option to reverse the conversion process of the *(image name)(number)(L | P | R)*.8xv file generation, because I have some beautiful pictures on my cal…
-
Probably the only emulator I use without some type of dark mode. Idk if it's possible based on the ui software cemu uses but it would be greatly appreciated!
-
So I've been trying to make this work for the past few days however, after following all the steps exactly, whenever I launch the game, Cemu doesn't recognises the toypad:
- I load everything before …
Fgefs updated
2 years ago
-
Evaluate the integration of Pretendo netowkr
https://pretendo.network
-
I'm encountering an odd issue where when cemu is opened and joycond-cemuhook stops recognizing the switch Pro Controller before it connects to the cemu UDP client. It should be noted that this does no…
-
In the vallina game, the trail of remote bomb is a paracurve.
With FPS++ on, it bounces in the mid air, just after it getting out of the hands.
Many mechanisms in game bind to the frame rate.
Th…
zhm86 updated
11 months ago
-
https://github.com/cemu-project/Cemu/issues/396
> [mvk-error] VK_ERROR_INITIALIZATION_FAILED: Render pipeline compile failed (Error code 3):
output of type float4 is not compatible with a MTLPixel…
-
I seem to have a problem with using this emulator with LD on either CEMU and RPCS3 on Linux. Maybe it's an issue with no proper udev rules provided to properly communicate with the device, much like h…
-
Recently [SameBoy](https://github.com/LIJI32/SameBoy/issues/423) has released [v0.15 build](https://github.com/LIJI32/SameBoy/releases/tag/v0.15) with support for motion controls and its great. Emulat…