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A nice article here explains how some files can inflate the repo a lot:
https://www.jonathancreamer.com/how-we-shrunk-our-git-repo-size-by-94-percent/
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**Version Used**: VS 17.3.0 Preview 1.1
**Steps to Reproduce**:
1. Create a solution that has two projects: MyApp and MyGenerator.
3. Make MyGenerator depend on a NuGet package, such as `Micros…
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Thank you for your hard work.
The fix for #2005 was fixed in v3.0.233-rc.1,
so I updated it with NgetForUnity,
but I got the following compile error:
```
Stack overflow.
at System.Runtime…
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### Describe the problem
I'm not able to complete the build successfully.
1. The project relies on the existence of `Keys.props` file in the `..\..` folder. It is not clear what properties inside …
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The following error:
> TS0002 The type 'MessagePackSerializerTests.ReferencesUnannotatedPoco' has been annotated with GenerateShapeAttribute but it or one of its parent types are not partial.
Is…
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**Version Used**: VS2022 17.1.0, xUnit project in .NET6, SourceGenerator project in NetStandard2.0
**Steps to Reproduce**:
1. Create a blank solution
2. Add a class library project targeting Ne…
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We should create an analyzer to help identify the missing attributes and then fix them. Its primarily an Internationalization (i18n) issue.
The main issue is that the `CategoryAttribute` isn't tran…
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### Description
See title. Sometimes when there's an error with an XAML file, Visual Studio is unable to tell me which file/line the problem occurs in.
I never had this issue with Xamarin Forms,…
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I have a Unity project and the following happened when I was doing AOT compilation
vs2022 ver17.7.4: ok
Vs2022 ver17.8.3: fail
Vs2022 preview: fail
I suspect it has something to do with net8.0
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# Description
As discussed on Twitch... A Fody Weaver for Comet should be added to make it easy to implement INotifyPropertyRead/INotifyPropertyChanged