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right now the user has no way to control how Exceptions thrown from within a Rest Api method implementation are handled. of course right now one can place a try/catch inside every rest api method to w…
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ログ・ホライズン([v2.04.00時点](https://github.com/bcdice/BCDice/blob/v2.04.00/src/diceBot/LogHorizon.rb)で3551行)に代表される、巨大なダイスボットファイルを分割して、処理を探しやすくしたい。
# 背景
一般に、表が多いダイスボットのファイルは大きくなり、変更時に対象の処理を探しにくい。
対策とし…
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Can be reproduced with https://projects.dicebot.lv/desktop/libmpcd :
```
$ cd build; button build
> button-lua BUILD.lua -o button-lua.json
> button convert -f button-lua.json build.sh
> dmd…
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Why is not possible to compile DBuildStat with `dmd`?
Running it with `rdmd` works fine ...
```
dbuildstat.o:dbuildstat.d:function _Dmain: error: undefined reference to '_D2ae3sys3cmd3runFAAyaZv'
db…
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If used on project which uses button-lua for actual description, following shell script gets generated:
```
#!/bin/bash
# This file was automatically generated by Button. Do not modify it.
set -xe -o…
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Dub has successfully become the de facto library manager for D now. To be fully accepted it needs to support some more uses though. One of them is to work together with the various system package mana…
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https://github.com/rejectedsoftware/vibe.d/blob/master/source/vibe/data/serialization.d
else static if (isISOExtStringSerializable!T) {
return T.fromISOExtString(deserializer.readValue!strin…
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BCDice 3.0.0でコマンドの 成功/失敗/クリティカル/ファンブル が判別できるように [`Result`](https://github.com/bcdice/BCDice/blob/master/lib/bcdice/result.rb) という仕組みを導入した。一部のコマンドでのみ利用されている状態なので、各ゲームシステムの固有コマンドに適用する。
## Resultの仕様
…
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Edit: Original title: Specify how to control amount of threads and fibers
@s-ludwig, is it possible to control amount of threads and fibers? If yes, please specify how to do it.
It's important becaus…
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I'd like to express here my plans for a new REST module.
==> `@before` / `@after`
I think this goes without saying that we should replace this. I wrote alot about it, and I'm going so I'm going to b…