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Running the DirectX12 example code unmodified. When resizing the example window I get an unhandled exception after about 3 seconds of dragging the window. Call stack is....
[External Code]
DXGIDeb…
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I tryd to train quick 96, an error appeared Error: No training data provided.
Traceback (most recent call last):
File "C:\Users\kadik\Downloads\DeepFaceLab_DirectX12_internal\DeepFaceLab\mainscripts\T…
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# sig-graphics-audio Feature Grid
### Graphics Rendering Subsystem
Place Holder**
| Subsystem | Detail |
|:------|:---------:|
| Rendering | |
| | Directx12 |
| …
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hello , it keep saying module not found and import error , help please?
Process Process-1:
Traceback (most recent call last):
File "C:\Users\amir\Downloads\DeepFaceLab_DirectX12\_internal\pytho…
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I wasn't able to find any information about whether SkiaSharp supports DirectX12 natively. Additionally if it doesn't, does it at least support DirectX11?
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This game is running well on box64.
With dynamic resolution turned off on ORIN NX, the 720p resolution can reach 25 to 40 frames, while on AYN ODIN2 archlinux, it can reach 15/30 frames(Turnip driver…
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Hello! I have a gpu mx150 and i can't use it. I have to do cpu, but it is slow. Here is the thing in the sae hd bat Running trainer.
Choose one of saved models, or enter a name to create a new mode…
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`[+] fnCreateSwapChain:-> 4
[+] fnCreateSwapChainForHwndChain:-> 4
[+] fnCreateSwapChainForCWindowChain:-> 4
[+] fnCreateSwapChainForCompChain:-> 4
[+] fnPresent:-> 4
[+] fnPresent1:-> 4
[+] fnR…
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Apple just announced mesh shader support for the upcoming metal 3.0 release and Khronos is working on adding it to Vulkan (taking their sweet time). Directx12 has supported it for a while now. With th…
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I have a Radeon Vega 64. Is that supported?