-
First of all, this is a great project, thanks for it!
Today I tried to compile a Godot (Mono) game for iOS using AOT since it's the only option for iOS C# in godot for now, and when including this …
-
### Description
When building in Release mode the app would not build.
> Precompiling failed for C:\Projects\MB\breathe.breatherm-app\ProjectBreatheApp.Maui\obj\Release\net8.0-android34.0\android…
-
### Describe the Issue
The MAUI Hot Reload assemblies run a source generator that starts a bootstrap process to allow hot reload functions. These functions depend on the Mono Interpreter being enab…
-
Hie, I have a big wish to rewrite TC.
1.Support wcx externsions from TC. (NativeLibrary https://learn.microsoft.com/en-us/dotnet/api/system.runtime.interopservices.nativelibrary?view=net-8.0)
Op…
-
### Run Information
Name | Value
-- | --
Architecture | arm64
OS | ubuntu 22.04
Queue | AmpereUbuntu
Baseline | [019d7580a27db97f1fbdcf0d26f7ae3fa54fc2d1](https://github.com/dotnet/runtime/commit/…
-
Crash started happening after change in shuffle intrinsic handling in https://github.com/dotnet/runtime/commit/4fbd498cc25c
### Crash stacktrace
```
0x104d49ccb mono-aot-cross : _ZN4llvm10Constan…
-
### Run Information
Name | Value
-- | --
Architecture | x64
OS | ubuntu 22.04
Queue | TigerUbuntu
Baseline | [48aa31535f0e5f318f061eb6f8ad4f25611e6133](https://github.com/dotnet/runtime/commit/48a…
-
**Describe the bug**
It looks like `SourceGenerationContext` lacks JSON serialization metadata for the `V1Patch` type, which causes patch requests to fail in AOT scenarios.
**Kubernetes C# SDK Cli…
-
### Description
Load a native aot binary compiled with win-x86 cause randomly crash during executing.
i'm using runtime commit https://github.com/dotnet/runtime/commit/af1b39a3d8bb2221ab1021f20ba6…
-
### Run Information
Name | Value
-- | --
Architecture | x64
OS | ubuntu 22.04
Queue | TigerUbuntu
Baseline | [b080dc2490dfd238d3671e4721308aef39ef14c3](https://github.com/dotnet/runtime/commit/b08…