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The 1.3.3 version of FF8_demaster works fine, but if I replace the .dll with new one from the pre-release package from here https://github.com/MaKiPL/FF8_demaster/releases it simply doesn't connect th…
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**Describe the bug**
I have managed to get the token transformation effect working from here:
https://fantasycomputer.works/FoundryVTT-Sequencer/#/tutorials/basic-transformation
However it's only…
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[24.08.2023 12:09:16] jasiu-rozowyczlowiek:
[24.08.2023 12:09:16] jasiu-rozowyczlowiek
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when trying to edit the japan rom for ffvi, it is hard to do because it is in japanese. the pc version uses the japanese rom. can you translation the japanese text in the ui of your program?
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So, it's my first time here and i don't know what happened, but after loading the save file which i generally change things (It's PR btw) the editor simply crash and there's no crash screen.
It mus…
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![20220628_060102-screen](https://user-images.githubusercontent.com/17152934/176153498-d4d2ec20-382e-4c0d-8fe2-eb4a2c9f4f3d.png)
Issue:
Artifacts along the right side of text boxes. Please note …
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So I re-unpacked everything, edited some stuff under master\data, the log says the asset was loaded but it didn't seem to apply the effect in game. This is for FFVI PR, it worked with FFV PR.
Asse…
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BLDCNT/BLDALPHA are writeable but I do nothing with the values. BLDY isn't even writeable yet (just ignores writes). There's a TONC rom to test it and FFVI logo screens make good use of blending backg…
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It appears because it uses the ctrl key,this does not work when using a controller. However once controller is removed it works.
Any chance this could also send a controller button press to work wi…
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I can't get this to pop on any SegaCD playlist, and believe me I have tried. I am curious as to who is actually getting these to show on playlists and what their source is. I have tried Snatcher and t…