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a node that has 2 outputs being fed into 2 nodes stacked together
discovered because of in() but it's (thankfully/sadly) isn't a problem there
![Screenshot_2024-06-09_11-28-30](https://github.co…
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in the case of noise, yeah that's great, but why's an oscillator spitting different samples? the nets are cloned, they should be independent
try with other generators, maybe the ramp? what happens …
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Do you have plans (is it even feasible) to support `#![no_std]` builds?
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- [x] modes
- [x] commands
- [x] link types
- [x] ops
- do the process ones first
- then the custom nodes
- then the map functions
- then the regular nets
- might actually …
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input
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- [ ] audio output to files (fundsp waves) this has to be async, but also i can't just render(), can i? interaction with the network through shared variables..
- [x] visual (screenshot manager)
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i'd like nodes to be independent when processed. if a seq is playing, then we connect an oscillator, there's no need to reset the seq
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- oversample
- resample
- resynth
- update
- reverb_stereo2/3
- allnest/allnest_c
- PhaseSynth (bohahaha! i don't need this now)
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need to study some cpal for this
- changing output device
- sample rate
- buffer size
- channels
can this be set in out()?
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I appended a full example. The network plays a sine wave at 440 Hz. After replacing `signal` with the same sine wave, the pitch is higher. I don't think the need to set the sample rate after a `replac…