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### Current Behavior
I was seeing that the server on the panel was showing very high memory usage, whereas using the server locally it was not using even half of what was being shown.
I installed…
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Previous discussion: #2286
My own reason for wanting to get this done: While Agones is clearly designed towards supporting lobby style matchmaking-based managed game server operator, but I want to …
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## What
When receiving a connection request packet, the server does not check the "server addresses" part of the [connect token](https://github.com/mas-bandwidth/netcode/blob/main/STANDARD.md#connect…
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Might be a good idea for turrents to not target dead enemies, because they just shot with no stoping.
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It is a no-brainer that a tutorial of some kind would make it *much* easier for people to get into SS14. Problem however is how do we implement it?
Because our server and client are separate by des…
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### Game server
Vein
### Linux support
- [X] Yes
### Steam
Yes
### Steam appid
1857950
### Guides
https://ramjet.notion.site/Server-Hosting-85f92f43f32548c1b5b33797ddf456ad
### Code of Condu…
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for running the game locally on a player's machine, it's a lot easier to use a single-file sqlite database, rather than setting up a microsoft sql server; for cloud hosting, postgresql is a lot cheape…
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### Summary
Support DTLS or UDP routing? This is useful for game server hosting that uses kuma as a load balancer and for things like internet of things endpoints.
### Steps To Reproduce
Use …
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Hello guys,
Is it possible to add Bots on FTEQW Dedicated Server?
In special, on Quake2 using the mod Action?
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**Is your feature request related to a problem? Please describe.**
I think on the WsClientWrapper need to be updated to support native URL without converting a DNS to IP Address first
see this examp…