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When applied to a parameterless method, logging "method should have no parameters" error. Figured it's the bug in the condition of validation. In `GraphicSourceSelector.cs`, line 108:
```csharp
…
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Le 0 à droite de la boîte aux lettres induit en erreur.
J'aurais tendance à l'enlever.
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Tareas:
- [x] Tener un botón desde la página principal que lleve a una escena de créditos.
- [x] Al terminar o saltear los créditos, se debería volver a la página principal.
En los créditos deberíamo…
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(Ranked from most to least essential)
- [x] Basic Infinite Runner @tigleym
- [x] Infinite Background @tigleym
- [x] Toast notifications @NightlySide
- [x] Showing collected letters to the player @…
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Hello, how are you ? I am writing to you on the repository because I couldn't find another way.
I am looking to hire Decentraland builders as a freelancer. I've seen what you have developed in the Ga…
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Hello Evan, have you thought about adding an event system for the engine? I did not see an event system in the Monocle Engine, so maybe this would be a handy improvement.
In my build I´ve integrate…
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Hi!
Trying to use this with Phaser 2 is not working. The issue is because phaser 2 is now phaser-ce.
I could fix locally changing package.json and gulpfile.js to use phaser-ce instead of phaser
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### Create a full game jam how to along with a bunch of starter packs
People are sometimes clueless and hopelessly overwhelmed by how to do all those small things in a gamejam that are required besid…
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This mod looks awesome! Can't wait to try it.
Trying to start the server throws this though:
```
Caused by: java.lang.NoSuchFieldException: MAINHAND
at java.lang.Class.getField(Class.java:2086) …
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Is there support for tilesets? I would like to create levels using a single tileset image and pass in indices of tile objects (instead of separate sprite images individually).
Great project btw! Ve…