-
```
Due to a poor resampling method, some of very high rate waves (ex. triangle
noise of the ending of LADX) sound odd. If we resample them by using
Blip_Buffer, they should be improved.
```
Original…
-
```
Due to a poor resampling method, some of very high rate waves (ex. triangle
noise of the ending of LADX) sound odd. If we resample them by using
Blip_Buffer, they should be improved.
```
Original…
-
```
Due to a poor resampling method, some of very high rate waves (ex. triangle
noise of the ending of LADX) sound odd. If we resample them by using
Blip_Buffer, they should be improved.
```
Original…
-
Some issue with reading ManiaPlanet 4 Replays, Its in the gbx.py as it has no full support for all .Gbx Files it seems?
````
Processing: Old fashioned tech - 026_da¢SP´Niwes(00'22''05).Replay.…
w1lla updated
3 years ago
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Full log:
```
Debug DrRace 01.Map.Gbx -> File size: 474126 bytes
Debug DrRace 01.Map.Gbx -> Last modified: 11/26/2024 03:40:02
Info DrRace 01.Map.Gbx -> Opening the file stream...
Info DrRace 0…
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**Issue by [adamoadams](https://github.com/adamoadams)**
_Tuesday Mar 13, 2018 at 16:13 GMT_
_Originally opened as https://github.com/forkdelta/tokenbase/issues/521_
----
Contract address: 0x106aa4…
-
```
Due to a poor resampling method, some of very high rate waves (ex. triangle
noise of the ending of LADX) sound odd. If we resample them by using
Blip_Buffer, they should be improved.
```
Original…
-
```
Due to a poor resampling method, some of very high rate waves (ex. triangle
noise of the ending of LADX) sound odd. If we resample them by using
Blip_Buffer, they should be improved.
```
Original…
-
```
Q. What steps will reproduce the problem?
1. Open Metroid II and hear the first Overworld song with v24. (I think you can
choose any GBx games/songs you like)
2. Open Memory Viewer and see NR13 …
-
```
Q. What steps will reproduce the problem?
1. Open Metroid II and hear the first Overworld song with v24. (I think you can
choose any GBx games/songs you like)
2. Open Memory Viewer and see NR13 …