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### The Problem
Some radio streams buffer forever, never play.
This seems unrelated to
- http or https
- whether there are redirects to follow
- format (aac or mp3)
### Reproducible Example
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In v1, a `player` parameter directly references the Howler instance.
The current API is great, but I found it a bit buggy, and some things aren't supported yet. I can use it to create custom behav…
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Hy,
When I execute an hexi game on Android I got the following Error:
Script Error: Failed to execute `decodeAudioData`on `AudioContext`: parameter 1 is not of type `ArrayBuffer`
Regards
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erro:
onMounted is called when there is no active component instance to be associated with. Lifecycle injection APIs can only be used during execution of setup().
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https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/setSinkId
your API doesn't provide "setSinkId".
It would be great if you can change the speaker device programmatically.
na…
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Hello,
Currently, there doesn’t appear to be any advanced way of controlling oscillators.
What I would like is some way of adding an ADSR envelope to a sound as well as adding several Oscillators in…
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hello,
http://dougtesting.net/winwheel/examples/wheel_of_fortune
i run example on IOS, sound not work. android it ok.
Pls double check !
thanks.
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From IOS 15 when the device is blocked stop play any sound generated by howler ctx(web audio api)
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It appears to be caused by some timeout javascript happening behind the scenes for the seamless looping, because browsers will not execute background javascript outside of web workers.
I can work a…
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Hi, I am trying to play an audio on loop and it's working fine everywhere except when the Android Chrome browser goes to background or mobile screen is locked. Audio doesn't restart but as soon as bro…