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**Version/Branch of Dear ImGui:**
Version: WP 177
Branch: docking
**Back-end/Renderer/Compiler/OS**
Back-ends: imgui_impl_opengl3.cpp + imgui_impl_morgoth.cpp (custom implementation forked f…
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Custom fork - https://github.com/20k/imgui-fork
https://github.com/20k/imgui-fork/commit/3f01a60df266c551f36d41dec3c7c141ae50b25a specifically (ignore the commit before)
SFML + opengl + windows 10…
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Probably won't use any of the old code here, but useful as reference.
Two systems may implemented, may have some common code:
* Godot engine based - interested in learning this independent of th…
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Hi! Thanks for your great work.
But I have some issue when I want to consolidate and merge all the chunk hierarchies.
I based on guide line
"submodules/gaussianhierarchy/build/GaussianHierarchyMer…
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Does anyone know what would be the best approach to render drop shadow behind the windows?
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Cool project, I'm looking forward to trying it out, but when I run the app it just gives me blank screen with no text or anything. I can right click and get the menu to come up and I've tried the vari…
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**Describe the bug (REQUIRED)**
The `display.high_dpi` option doesn't work - now it's always `on`.
**To Reproduce (REQUIRED)**
Steps to reproduce the behavior:
1. Disable high dpi.
2. Run the g…
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Dear @notimaginative ,
many thanks for your contributions so far in getting closer to compile `fs2open` for Windows on ARM64!
After some rough additions and source mixtures, I finally managed to…
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Hi,
I am trying to compile the SIBR_viewers.
I followed the corresponding instructions on the README file, and I have also done some adjustments based on my linux distribution, since I am using a…
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Hello!
I tried to compile and run demo project, but I only get a black window when running it.
How to fix?
Windows 7, 64-bit
Geforce GTX 1080
nVidia drivers 385.69
Demo dump:
INIT: …