-
`hypatia/integration_tests/infocom-test/`
- [ ] Look at the 3 steps of running the simulator
- [ ] Try to run it
-
```
What steps will reproduce the problem?
1. put Arthur ZIP or Zork Zero Zip on system
2. says doesn't have source file
3.
What is the expected output or behavior? What do you see instead?
Game sho…
-
```
What steps will reproduce the problem?
1. put Arthur ZIP or Zork Zero Zip on system
2. says doesn't have source file
3.
What is the expected output or behavior? What do you see instead?
Game sho…
-
The original (I assume; certainly the grey box) releases of Starcross included a map with the coordinates of all the known and previously unknown masses. On this map, UM08 can be found at R 150, Theta…
-
When I sort my installed games by "Year" in the ScummVM UI I'm seeing far too many text adventures listed under "UNKNOWN YEAR" where we in fact know the year from our very own code.
https://github.co…
-
In §11.1, flags 2 bit 2 is documented as being for version 6, but it should be version 4 and above.
First, Infocom's EZIP spec (corresponding to V4) says bit 2 is "request for status line refresh (…
-
We just discovered a bug in several of the original Infocom interpreters for Z80- and 6502-based platforms (Amstrad, Apple II and more), which I think should be mentioned in the specification.
Acco…
-
While testing Zork I, I've found a depressing number of cases where you can throw away objects that you shouldn't be able to, e.g. your hands.
The ```V-THROW``` routine handles this by calling ```I…
-
```
This would just be gravy. :) As I add more and more games, I find that there
are games I'd like to quickly revisit. Currently the grand winner is
Kerkerkruip - man is that thing addictive. I kee…
-
```
This would just be gravy. :) As I add more and more games, I find that there
are games I'd like to quickly revisit. Currently the grand winner is
Kerkerkruip - man is that thing addictive. I kee…